Vitality

This is a hero of Vitality. They can trump heroes of Law but are trumped by Elemental heroes.
Vitality (2) +10% PDMG AMP
Vitality (5) +25% HP. Casting skills has a 5% chance to Dispel a random enemy buff

Intelligence

This is an Intelligence-type hero. They use magic to battle. All damage dealt by this hero is magical.

Priest

Priest (2) Healing restores an additional 5% HP
Priest (3) Healing restores an additional 5% HP
Priest (5) The skill additionally restores 15% of ATK as HP for allies with the lowest HP

Abudance

Deals 150% damage to all enemies, converting 80% of the damage into HP Recovery for the two allies with the lowest HP.
Lv.2: Within 5 seconds, recovers 60% of damage as Max HP for two allies with the lowest HP.
Lv.3: Increases damage to 200%. 120% of damage is then transfered to Healing for 2 allies with the lowest HP.
Max Lv.: Increases damage to 240%.

Prosperity

Deals 60% damage to all enemies
Lv.2: Recovers HP equal to 50% of total damage in 6 seconds.
Lv.3: Increases damage to 70% and Heal STR to 100%
Max Lv.: Increases damage to 80%.

Rebirth

Once per battle: When an ally takes lethal damage, pulls them close and prevents their death, healing 20% of their HP over the next 5 seconds. Allies cannot take any actions during this period.
Lv.2: When Birthing effect is triggered, immediately restores 20% HP and then 30% HP over the duration.
Lv.3: Increases trigger cap to 2 times.
Max Lv.: When Birthing effect is triggered, immediately restores 30% HP and then 40% Healing over Time.

Elegance

Increase your own DMG RESIS by 4%, and Vitality allies will enjoy double the effects.
Lv.2: Whenever a Vitality Faction ally loses 5% HP, increases your own PDEF by 1%.
Lv.3: Increases DMG RESIS effect to 6%.
Max Lv.: Increases DMG RESIS effect to 7.5%.

In the jungle of Valenciar there is a tribe named Thunder Dragon who loves jungle life. The chief of the tribe has an only daughter named Nina. Since she was a child, Nina has shown a strong interest in Kellrui in Valenciare. She is eager to travel through the various tribes of Valenciare and hopes to visit every corner of Elsa. But because of many reasons, her father has always restricted her free movement. One day, Nina slipped away from the gathering place of the tribe when her tribe was not paying attention, which made her feel free and happy for the first time. However, due to her young age and lack of adult-like field survival skills, Nina strayed into an unfamiliar forest as she progressed. The atmosphere of this forest was low and inaccessible. Nina remembered that her father had told the clan that there was a dark forest in Valenciare, and it was destined not to survive as long as someone went. The tribe called it Arakni Forest. When Nina fell into despair in the forest that couldn't walk out, she saw a long bow covered in moss and a pile of bones with weathering marks on the long bow. Nina was shocked by the horrible sight. She sat in the forest and burst into tears.
The cry seemed to attract beasts in the forest. Nina saw blue eyes in the gap between the dark woods. Nina thought she would be buried here, and kept regretting that she had not listened to the warnings of her father and her family.
suddenly. A white tiger with blue eyes rushed to Nina's side. Nina was so frightened that her legs softened, feeling that she was about to die. But White Tiger said leisurely: "Daughter of Valenciar, you should not come to this forest. There are too many secrets in this forest."
Nina was surprised that White Tiger didn't hurt herself. What surprised her was that the white tiger in front of her used the ancient language of Valenciar to communicate with herself. She relieved herself, opened her eyes, and asked the white tiger in front of her: "Who are you?"
The white tiger didn't answer. He roared in the forest, the leaves of the tree tremble, and Nina felt that the white tiger seemed to be calling. Soon after, another pair of eyes appeared in the cracks of the tree: the eyes were colorful flowing.
"Snow Fury, let me talk to this girl." A secret voice came from a distance, and the white tiger lived in worship of this unknown voice.
"Nina, Valenciar's daughter, I have been waiting here for a long time." A beautiful unicorn appeared in the woods. She kept approaching Nina and licked the corner of Nina's eyes with her tongue. Tears.

Elemental

This is a hero of the Elements. They can trump heroes of Vitality but are trumped by Lawful heroes.
Elemental (2) +10% PDMG RESIS
Elemental (5) +25% HP. All Elements gain [Death Whisper]: Deals damage worth 300% of ATK to all enemies upon death

Strength

This is a Strength-type hero. They are powerful and brutal, capable of taking and giving punishment. All damage dealt by this hero is physical.

Warrior

Warrior (2) +15% Block
Warrior (3) +15% Block
Warrior (5) +25% Block

Elemental Storm

Summons an elemental storm in a large radius. Enemies within it take 360% damage and reduces their Rage Regen by 30%. Gains 75% DMG RESIS. The storm lasts for 6 seconds.
Lv.2: Also reduces the enemy's Rage by 100, and Rage Regen is decreased by 50%.
Lv.3: Increases damage to 480% and decreases Rage Regen by 75%.
Max Lv.: Increases damage to 600%.

Storm Riposte

After charging up for 2s, stomps the ground, dealing 150% damage to enemies and knocking them Airborne.
Lv.2: While charging up, increases Rage Regen by 100%.
Lv.3: Reduces enemies' Heal Rate by 40% for 6 seconds.
Max Lv.: Increases damage to 180%.

Elemental Havoc

In small radius around self, an elemental turbulence zone is formed. Doragon steals 10% of enemy's DMG RESIS within the turbulence zone. Ranged attacks passing through the turbulence zone deals only 65% damage.
Lv.2: A thunderstorm spreads the havoc into a large area for 4 seconds.
Lv.3: Increases duration to 6 seconds. Ranged attacks that pass through the havoc deal only 40% of damage.
Lv.max: Ranged attacks deal only 25% of damage.

Alternation

Doragon can Resonate with different elements to buff himself. Fire (Charlotte): Increases Crit by 5%. Wind (Doragon): Increases Haste by 5%. Ice (Cassandra): Increases Effect Accuracy by 5%. Earth (Armstrong): Increases Leech by 5%.
Lv.2: The various elements can be buffed together with Doragon.
Lv.3: When there all 4 elements are present, the Resonance effect is doubled.
Max Lv.: Increases base value to 7%

When Aragon won in the pinnacle dojo, the remaining snakes in the battle were still shuttled in the clouds, and people cheered him and worshipped him. But no one knows that Aragon was not originally a child of the Elemental Land. He was born in Alomos and was a childhood playmate with Hakim the Guardian. The difference is that Aragon has no magic talent, but he is not obsessed with power, but he is more eager for knowledge. Unfortunately, the Magic Academy and the Alchemy Academy also require certain magic talents. When Hakim enrolled in the Arcane Academy with amazing talents, Aragon began his own practice. He walked on the entire Elsa continent on foot, growing his knowledge. Years later, he discovered Elsa ’s ubiquitous contradictions. These blasphemy thoughts were intertwined in Aragon ’s brain after just thinking about it. This was extremely painful. The faith gradually collapsed, and the mind could n’t stop thinking. He needed a quiet place to sort out his thoughts and reduce his pain. Eventually, he sat in a remote uninhabited floating island of the Song Clan of the sky and began to meditate. His thoughts continued to resonate and collide with the world, and the sky of the floating island gradually spread. Dark clouds, when Aragon was connected, he opened his eyes, and there was already lightning and thunder around him. He has power, no need to care whether this power comes from years of erosion of elements or Alpha ’s curse on him. Aragon knows that in the rules of this world, only by understanding the rules enough to break the rules, this power can help himself It is enough to achieve the goal.

Elemental

This is a hero of the Elements. They can trump heroes of Vitality but are trumped by Lawful heroes.
Elemental (2) +10% PDMG RESIS
Elemental (5) +25% HP. All Elements gain [Death Whisper]: Deals damage worth 300% of ATK to all enemies upon death

Strength

This is an Intelligence-type hero. They use magic to battle. All damage dealt by this hero is magical.

Mage

Mage (2) Attacks deal an additional 5% damage
Mage (3) Attacks deal an additional 5% damage
Mage (5) Attacks deal an additional 15% damage

Purification

Deals 360% damage to all enemies, but allies also take 75% of the damage.
Lv.2: Reduces damage taken by allies to 60%
Lv.3: Increases damage to 480%
Max Lv.: Reduces damage allies take by 50%.

Fire Blight

Inflicts 180% damage to a single enemy, reduces own DEF by 60%, and coverts damage to ATK at a Transfer Rate of 100% for 6 seconds.
Lv.2: Reduces own DEF by 100% and converts 200% of it as an ATK bonus for 6 seconds.
Lv.3: Increases Damage to 240%, and duration to 8 seconds.
Max Lv.: Increases damage to 280%.

Unextinguished

Increases Reflection by 12% when attacked by melee. Armstrong also gains the same effect.
Lv.2: A random character from the nearest initial position also receives the same effect.
Lv.3: Increases Reflection to 20% when under melee attack.
Max Lv.: Increases Reflection to 24%.

Scorch

After damaging the enemy, an additional 20% of the total damage is dealt again within 5 seconds. This effect is doubled for a Vitality Lineup.
Lv.2: After damaging allies, heals a total of 20% of the damage in 5 seconds. This effect is doubled for a Elemental Lineup.
Lv.3: Reduces effect completion time to 2 seconds, and increases effect by 10%.
Max Lv.: Increases [Blaze]'s effects by 20%.

Charlotte Hugo, runner-up at last martial arts tournament, losing to Doragon. However, Charlotte defeated her own father, Armstrong, in the semi-finals and became the leader the newly established Brightflame clan. She can combine the element of energy from the Tree of Energy with fire and knows a great many spells from the lore of flames. She can also summon flame elementals to assist her in battle. Shortly after Charlotte was born, her mother died, depriving her of maternal love. Though he loved her, her father was near-excessive with how much he monitored her every move, which annoyed Charlotte a great deal. She wishes to experience the world and true companionship. Her greatest desire for improving her strength is to hold onto the fleeting memories of her fading mother.

Apostle

This is an Apostle hero. They can trump heroes of Law but are trumped by heroes of Vitality.
Apostle (2) +10% MDMG RESIS
Apostle (5) +25% HP, All allies gain a shield that increases ATK by 150% every 12 seconds

Intelligence

This is an Intelligence-type hero. They use magic to battle. All damage dealt by this hero is magical.

Priest

Priest (2) Healing restores an additional 5% HP
Priest (3) Healing restores an additional 5% HP
Priest (5) The skill additionally restores 15% of ATK as HP for allies with the lowest HP

Bless

Restores 160% of ATK as HP for allies in a large radius, and 20% of ATK as Healing over Time (per second) thereafter. Also restores 100 Rage.
Lv.2: If an ally is dead when the skill is cast, revives 1 ally and restores 60% of their HP. Can only trigger once per battle.
Lv.3: Increases Healing to 200% and Healing over Time to 40%. Increases Rage gain to 200%.
Max Lv.: Increases Initial Healing to 300% of ATK, and increases Healing over Time to 45% of ATK.

Divine Fire

Deals 160% damage to the enemy.
Lv.2: Deals 30% Damage over Time to the enemy for the next 3 seconds.
Lv.3: Increases Damage over Time's duration to 5 seconds.
Max Lv.: Increases damage to 240%.

Divine Shelter

Whenever a fatal blow is dealt to Melody, she gains Invincibility for 3 seconds. Can only trigger once per battle.
Lv 2: Grants Invincibility and Heals 25% of own Max HP as an additional effect.
Lv.3: Increases Invincibility duration to 4 seconds.
Max Lv.: Increases Invincibility duration to 5 second and Healing to 30%.

Prayer Halo

Increases DMG Amp and DMG RESIS by 3%. If there are 3 or more Apostle Faction characters on the battlefield, the effect is doubled for them.
Lv.2: When the Shield disappears from allies, Melody regains 3% HP and Rage.
Lv.3: Increases DMG Amp and DMG RESIS to 5%.
Max Lv.: Increases DMG and DMG RESIS to 6%.

Melody is a female pastor from the Song of Worship Chapel. She is modest and kind, though quiet. She often treats the wounded and helps the poor. She possesses the most beautiful voice in Aurelio's and superb piano skills, often leading the choir to sing hymns on Sundays. For the prince's wedding, Melody chose to give her silent blessing and accepted everything as it was, as the Alpha arranges all.After Aurelio's found itself at war. Melody stepped forward to help the lost and wounded regardless of factional affiliation. Those who received her favor all praised her humanitarian spirit. At the same time, Melody began hearing rumors regarding the war from the lips of her enemies.

Apostle

This is an Apostle hero. They can trump heroes of Law but are trumped by heroes of Vitality.
Apostle (2) +10% MDMG RESIS
Apostle (5) +25% HP, All allies gain a shield that increases ATK by 150% every 12 seconds

Strength

This is a Strength-type hero. They are powerful and brutal, capable of taking and giving punishment. All damage dealt by this hero is physical.

Warrior

Warrior (2) +15% Block
Warrior (3) +15% Block
Warrior (5) +25% Block

Liberty

Deals 180% damage to the 3 closest enemies, and grants a Shield equal to 10% Max HP to self and 1 ally behind.
Lv.2: Increases shields granted to an ally to 2. Consumes all stacks of [Brute Force], with each stack granting an additional Shield of 1%.
Lv.3: Increases Shield to 15%. Every 1 stack of [Brute Force] increases damage by 1%.
Max Lv.: Increases damage to 240%.

Bridgeguard

Deals 150% damage to targets within a small radius around you and gains 1 stack of ""Brutality"" for each target hit.
Lv.2: Restores 5% of Rage for each target hit.
Lv.3: Increases ""Brute Force"" stacks to 3 for each target hit.
Max Lv.: Increases damage to 175%.

Union Leader

Upon death, reduces the Rage of 3 nearby enemies by 200.
Lv.2: Reduces the Rage of all enemies by 200.
Lv.3: Upon death, distributes all remaining Rage plus 200 additional Rage equally among all allies.v Max Lv.: Reduces Rage by 250.

Brutality

Gains 1 stack of ""Brute Force"" for each second in battle: Increases Max HP by 1% (this effect can initially stack 8 times). Each Apostle Faction ally on the battlefield provides 1 additional stack.
Lv.2: Each stack of Brute Force increases DMG RESIS by 0.5%.
Lv.3: Brute Force can now initially be stacked up to 12 times. Each Apostle ally on the battlefield provides 2 additional stacks.
Max Lv.: Each stack of Brute Force increases Max HP by 1.2%.

In the vast land of Lothlorien, the Twinwood Union leads workers across the country to carry out different types of union activities, such as sports meets, harvesting festivals, and carnivals. Shawn is the leader of the Twinwood Trade Union, strongly supported by his workers. Shawn's daily work focuses on sorting labor projects, coordinating labor disputes, and organizing union meetings. Outside of work, he enjoys the simple joy of chopping wood and logging, and also likes to make various handicrafts from wood. Whenever Marshall turned to Lothlorien after finishing his work in Provence, Shawn would always find himself a drink. After Carroll retired, Shawn added a new hammock for his big brother. He also liked to listen to Carroll's tales about Aurelio. When Aurelio was baptized in the flames of war, Shawn stepped out of the mountains and organized the members of his trade union to to assist on the frontlines, cooperating with the royal regulars of the infantry to defend their homeland.

Law

This is a hero of Law. They can trump Elemental heroes but are trumped by Apostle heroes.
Law (2) +10% MDMG AMP
Law (5) +25% HP, -20% Skill CD

Intelligence

This is an Intelligence-type hero. They use magic to battle. All damage dealt by this hero is magical.

Mage

Mage (2) Attacks deal an additional 5% damage
Mage (3) Attacks deal an additional 5% damage
Mage (5) Attacks deal an additional 15% damage

Schwarzchild Lessening

Summons a Voidcore in a large radius. All enemies within the radius are drawn towards it's center and take 300% damage. Enemies in the Voidcore cannot take any actions.
Lv.2: Has a 20% chance of Stunning all enemies affected by Voidcore for 4 seconds.
Lv.3: Increases Voidcore's damage to 350% and Stun to 40%.
Max Lv.: Increases Voidcore's damage to 400%.

Red Giant's Lagrange Point

Unleashes 1-2 falling stars that hit random enemies and deals splash damage to nearest enemy in the target radius, dealing 120% damage each time.
Lv.2: Unleashes 1-3 falling stars that hit random enemies and deals splash damage to nearest 2 enemies in the target radius, dealing 150% damage each time.
Lv.3: Unleashes 2-4 falling stars that hit random enemies and deals splash damage to nearest 2 enemies in the target radius, dealing 180% damage each time.
Max Lv.: Increases damage to 200%.

Closed Class Time Curve

Banishes the enemy with the highest ATK and expels them from the battlefield for 5 seconds.
Lv.2: Increases Banish duration to 6 seconds and unleashes the skill at the beginning of combat.
Lv.3: Increases Banish duration to 7 seconds.
Max Lv.: Increases duration to 9 seconds.

Cosmic Inflation Theory

Increases all allies' MDMG by 3%. If there are 3 or more Law faction allies on the battlefield, the effect is doubled for them.
Lv.2: When the number of allies on the battlefield is greater than that of the enemy, increases own Effect Evasiveness to 20% and that of other allies to 10%.
Lv.3: Increases MDMG effect to 5%, own Effect Evasiveness to 30% and allies' Effect Evasiveness to 15%.
Max Lv.: Increases MDMG to 6%.

Grace Sparro, daughter of Naval Admiral Nemo Sparro. At the age of seven, due to her extreme intelligence, she was sent by his father to the Magician's Harbor to learn magic. She diligent and talented, she has excelled in the mystic arts despite her youth. When she was young, she met the Prince of Aurelio, and ended up having long conversations with him before the windmill on the wheat field. To strengthen Aurelio's relations with Aromath, Admiral Nemo Sparo and the old king arranged their children to be wed. As the day of the wedding approached, Grace found herself surprised and joyful as the prince came to visit. However, during their journey to Aurelio, they were beset upon by unknown foes. Grace fought side by side with the prince, but was struck by a spell and fell into a coma. After waking up, Grace could not accept that the prince used the Godkey and returned to Aromath alone.

Law

This is a hero of Law. They can trump Elemental heroes but are trumped by Apostle heroes.
Law (2) +10% MDMG AMP
Law (5) +25% HP, -20% Skill CD

Intelligence

This is an Intelligence-type hero. They use magic to battle. All damage dealt by this hero is magical.

Mage

Mage (2) Attacks deal an additional 5% damage
Mage (3) Attacks deal an additional 5% damage
Mage (5) Attacks deal an additional 15% damage

Meteor

Unleashes meteors upon random enemies, dealing 200% MDMG to all within the radius. There is a 40% chance of unleashing 1 additional meteor, and a 12% chance of unleashing an additional 2 meteors.
Lv.2: There is a 60% chance to unleash 1 additional meteor, a 30% chance to unleash 2 additional meteors, and a 10% probability to unleash 3 additional meteors.
Lv.3: Increases Meteor's Damage to 220% and deals additional 40% Damage to the enemy nearest to the center of the impact.
Max Lv.: Increases damage to 240%.

Hellfire

Deals 120% damage and an additional 90% damage derived from the total damage to the target for 6 seconds.
Lv.2: While dealing Damage over Time, Hellfire also reduces MDEF by 20%.
Lv.3: Increases damage to 180% and Damage over Time to 150%.
Max Lv.: Increases damage to 200%.

Flash

Dodges backwards upon taking PDMG. Increases the damage for the next attack or skill by 60%, and increases the second attack's damage by 30%. This effect can only trigger once every 12 seconds.
Lv.2: Resets the Cooldown of "Hellfire."
Lv.3: Increases Initial DMG to 100% and the second hit of damage to 50%.
Max Lv.: Increases Initial DMG to 150%.

Elemental Rule

Increases own Crit and Effect Accuracy by 5%, and damage to enemies of the Elemental faction by 10%
Lv.2: Increases Crit and Effect Accuracy to 10%, and DMG Rate against Elemental Faction enemies is doubled.
Lv.3: Increases the Crit and Effect Accuracy to 8%. When this skill hits an enemy of the Elemental Faction, the damage is increased to 12%.
Max Lv.: Increases the Crit and Effect Accuracy to 12%.

Among the Orca Islands scattered around the Sea of Time, there is a guarded island housing a lone tower. For thousands of years, every guardian has been faithful to their duties, protecting the Godkey of the Holy Spirit of Rhythm from violation. Mason has been the current guardian for more than a dozen years. Prior to that, he was the top mage of Magician's Harbor, granting insights and advancements into all things magic, mastering powers that were beyond the fathoming of common and feeble minds. When he graduated, he gave a speech that conveyed all his hopes for the future, which was well received. However, when he stepped off from the podium, he was taken from the campus by the three leaders of the Tri-Council and bound to the Tri-Council Hall. The three leaders representing magic, alchemy, and technology respectively entered the meeting room three times and told Mason fragments of the truth regarding of the world, giving them what little each of them knew. Mason pieced together the three stories and found himself stunned into silence. From that day on, he disappeared from Aromath.

Vitality

This is a hero of Vitality. They can trump heroes of Law but are trumped by Elemental heroes.
Vitality (2) +10% PDMG AMP
Vitality (5) +25% HP. Casting skills has a 5% chance to Dispel a random enemy buff

Agile

This is an Agile-type hero. They fight quick and nimble. All damage dealt by this hero is physical.

Ranger

Ranger (2) When battle begins, +15% Haste for 10 seconds
Ranger (3) When battle begins, +15% Haste for 10 seconds
Ranger (5) When battle begins, +20% Haste for 10 seconds

Abudance

Deals 650% damage to the frontal enemies and then enters a Cloaked state for 5 seconds
Lv.2: Also reduces the enemy's ATK Speed and Movement Speed by 70% for 6 seconds.
Lv.3: Increases damage to 800%.
Max Lv.: Increases damage to 1000%.

Prosperity

Attacks enemies in a frontal radius, dealing 150% damage and entering Cloak state for 2 seconds. If already in the Cloak state, casting this breaks the Cloak.
Lv.2: Additionally Dispels 1 Shield effect within range.
Lv.3: Increases damage to 200% and number of Shields Dispelled to 2.
Max Lv.: Increases damage to 240%.

Elegance

While Cloaked, increases DMG Rate by 2% per second for an upper limit of 24%.
Lv.2: When HP goes lower than 60%/30% for the first time, gains an additional 2 seconds of Cloak.
Lv.3: While Cloaked, increases DMG Rate by 2.5% per second for an upper limit of 40%.
Max Lv.: The first time HP falls below 70%/45%/20%, gains 3 seconds of Cloak

Birthing

After Cloak is broken, if the first attack successfully hits an enemy, all allies gain 10% Haste for 5 seconds (doubled for Vitality Faction characters).
Lv.2: After Cloak is broken, the first attack deals an additional 50% damage.
Lv.3: Increases Haste effect to 15% and duration to 8 seconds.
Max Lv.: Increases Haste effect to 20%.

Baihua used to be a descendant of Nanfeng, and participated in the battle of the wilderness of the sky-chosen. Since Alakani accepted the blessing of guarding the death of the Holy Spirit on behalf of all human beings, Artemis has been living in this world.
After the south wind was killed by Iowan, Judith was frustrated and led the descendants of Kyle Rui and Zoromir to the large rainforest of Valenciar. For a long period of time, the deaths of Nanfeng, Xuefur, Arakni and Horofoni made Yudit unable to relieve her. She hoped to stay away from the annoyances of the old people and led the descendants of Soromir to Oleti. Mu, don't ask the world for life, concentrate on martial arts.
Before leaving, she ordered Artemis to be the first chieftain of Valenciar, and left the flower necklace left by Nanfeng and Xuefur to Artemis. Through this flower necklace, Artemis possessed a rare technique of samsara. She can maintain the purity of the soul after each death, and when the soul merges with the new life, she still has the fragments of the memories of the previous life.
In other words, Artemis has thousands of years of memory fragments. The fate of the sky-chosen wilderness in the wilderness and heavy rain, and the picture of Parady ’s former south wind sacrificing for the truth, has remained in the mind of the hundred flowers, that is, the current Artemis.

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